PPSh-41
Why S tier in DMZ
The highest fire rate and a 71-round mag shred groups, K9s and drones up close in PvE. Top tier in PvP, strongest under 10 m. 53 Round Mag at level 3, Armor Piercing at level 46.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct
Build
PvE stealth, suppressed, complete by level 15 · 5 of 8 slots equipped Tested
- Muzzle: FTAC Silent Recon
- Barrel: Hanbit RDR-Tiger 50-XL
- Laser: Schlager VISIV-5
- Magazine: 53 Round Mag
- Ammunition: 7.62 Tokarev Overpressured


- Muzzle · Lv. 12 FTAC Silent Recon
- Barrel · Lv. 15 Hanbit RDR-Tiger 50-XL
- Laser · Lv. 4 Schlager VISIV-5
- Optic · empty
- Underbarrel · empty
- Magazine · Lv. 3 53 Round Mag
- Ammunition · Lv. 9 7.62 Tokarev Overpressured
- Stock · empty
- Apex · Not equipped
Why S tier in DMZ
The highest fire rate and a 71-round mag shred groups, K9s and drones up close in PvE. Top tier in PvP, strongest under 10 m. 53 Round Mag at level 3, Armor Piercing at level 46.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct
Base stats
Game rating 0–100Class average (5 weapons) Base values only; we'll measure values with the build at launch.
Spec sheet (multiplayer beta)
- Fire rate
- 1,110 RPM
- ADS time
- 300 ms
- Sprint-to-fire
- 110 ms
- Magazine
- 71
- Reserve
- 71
- Reload
- 3.9 s
- Head multiplier
- × 1.25
- Weapon levels
- 62
- Bullet velocity
- 550 m/s
- Fire mode
- Full auto
Patch history
How much damage one hit does at each distance, after every patch.
Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.
-
Current
Full damage range 10.4 → 10.8 m.
-
Max damage 22 → 19, min damage 11 → 12, 4 damage steps instead of 5.
-
Full damage range 10.9 → 10.4 m, 2 multipliers changed.
Earlier changes (2)
-
Head multiplier lowered. Body damage unchanged.
Head multiplier from 1.4 to 1.25
-
Beta start.