METKA

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ISO Nightshade

S tier SMG Unlock: Level 4

Why S tier in DMZ

Warzone-style tuning makes it the best close-range gun for PvE. In PvP it's the best close-range duelist. Armor Piercing at level 30. The base gun costs about 3,000.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct

DMZ close range, RFID-tagging Apex · 5 of 9 slots equipped Tested

  • Muzzle: Demo Ironshade
  • Barrel: ZLR Carbon-900
  • Laser: Schlager VISIV-5
  • Magazine: 50 Round Drum Mag
  • Rear grip: Demo STP-1
  • Apex: ISO Trace
ISO Nightshade
Apex · Lv. 64 ISO Trace
  • Muzzle · Lv. 40 Demo Ironshade
  • Barrel · Lv. 41 ZLR Carbon-900
  • Laser · Lv. 43 Schlager VISIV-5
  • Optic · empty
  • Underbarrel · empty
  • Magazine · Lv. 53 50 Round Drum Mag
  • Ammunition · empty
  • Rear grip · Lv. 6 Demo STP-1
  • Stock · empty
  • Apex · Lv. 64 ISO Trace

Why S tier in DMZ

Warzone-style tuning makes it the best close-range gun for PvE. In PvP it's the best close-range duelist. Armor Piercing at level 30. The base gun costs about 3,000.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct

Base stats

Game rating 0–100
  • Damage 32
  • Range 35
  • Accuracy 38
  • Mobility 79
  • Handling 71

Class average (5 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet (multiplayer beta)

Fire rate
923 RPM
ADS time
240 ms
Sprint-to-fire
110 ms
Magazine
30
Reserve
90
Reload
3.27 s
Head multiplier
× 1.3
Weapon levels
64
Bullet velocity
530 m/s
Fire mode
Full auto

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    Max damage 20 → 21, head multiplier 1.25 → 1.3.

  2. Max damage 23 → 20, 4 damage steps instead of 5, head multiplier 1.2 → 1.25.

  3. Max damage 26 → 23, min damage 14 → 13, head multiplier 1.3 → 1.2.

Earlier changes (2)
  1. Full damage range 10.5 → 10.1 m, head multiplier 1.4 → 1.3.

  2. Beta start.