X-58 Nyx
Why A tier in DMZ
Lowest recoil, so follow-up shots on armored AI are easy. In PvP it plays better under Warzone tuning than in MP, and the Void Apex suits ambushes. Armor Piercing at level 23. Blueprint reward for Lieutenant kills (unconfirmed).
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct
Build
PvP, balanced / extended range · 5 of 8 slots equipped Tested
- Barrel: LX3-V 409mm
- Laser: XRK Clutch-LS
- Underbarrel: FSS Fireline Grip
- Ammunition: 5.8x21mm Overpressured
- Rear grip: Bok-980


- Barrel · Lv. 44 LX3-V 409mm
- Laser · Lv. 38 XRK Clutch-LS
- Optic · empty
- Underbarrel · Lv. 19 FSS Fireline Grip
- Magazine · empty
- Ammunition · Lv. 8 5.8x21mm Overpressured
- Rear grip · Lv. 20 Bok-980
- Stock · empty
- Apex · Not equipped
Why A tier in DMZ
Lowest recoil, so follow-up shots on armored AI are easy. In PvP it plays better under Warzone tuning than in MP, and the Void Apex suits ambushes. Armor Piercing at level 23. Blueprint reward for Lieutenant kills (unconfirmed).
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct
Base stats
Game rating 0–100Class average (5 weapons) Base values only; we'll measure values with the build at launch.
Spec sheet (multiplayer beta)
- Fire rate
- 800 RPM
- ADS time
- 255 ms
- Sprint-to-fire
- 103 ms
- Magazine
- 40
- Reserve
- 120
- Reload
- 2.77 s
- Head multiplier
- × 1.25
- Weapon levels
- 53
- Bullet velocity
- 450 m/s
- Fire mode
- Full auto
Patch history
How much damage one hit does at each distance, after every patch.
Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.
-
Current
Max damage 29 → 22, min damage 14 → 13, 4 damage steps instead of 5, head multiplier 1.2 → 1.25.
-
Max damage 31 → 29, head multiplier 1.35 → 1.2.
-
Beta start.