METKA

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ISO Nightshade

S tier Contested SMG Unlock: Level 4

Why S tier

Best close-range gun in the beta. 21 damage to 10.1 m, about 260 ms at 923 rpm. 110 ms sprint-to-fire, good irons, falls off after about 19 m.

Contested: SMGs felt weaker under Weekend-2 TTK. Recheck at launch.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Balanced meta, tight shots at the edge of its range · 5 of 9 slots equipped Tested

  • Muzzle: FSS Crackdown
  • Barrel: ZLR Carbon-900
  • Laser: XRK Clutch-LS
  • Underbarrel: FSS TAC90 Grip
  • Rear grip: Demo STP-1
ISO Nightshade
Apex Not equipped
  • Muzzle · Lv. 4 FSS Crackdown
  • Barrel · Lv. 41 ZLR Carbon-900
  • Laser · Lv. 33 XRK Clutch-LS
  • Optic · empty
  • Underbarrel · Lv. 55 FSS TAC90 Grip
  • Magazine · empty
  • Ammunition · empty
  • Rear grip · Lv. 6 Demo STP-1
  • Stock · empty
  • Apex · Not equipped

Apex: ISO Trace (RFID tagging rounds).

Why S tier

Best close-range gun in the beta. 21 damage to 10.1 m, about 260 ms at 923 rpm. 110 ms sprint-to-fire, good irons, falls off after about 19 m.

Contested: SMGs felt weaker under Weekend-2 TTK. Recheck at launch.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Base stats

Game rating 0–100
  • Damage 32
  • Range 35
  • Accuracy 38
  • Mobility 79
  • Handling 71

Class average (5 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet

Fire rate
923 RPM
ADS time
240 ms
Sprint-to-fire
110 ms
Magazine
30
Reserve
90
Reload
3.27 s
Head multiplier
× 1.3
Weapon levels
64
Bullet velocity
530 m/s
Fire mode
Full auto

Time to kill

  • ISO Nightshade
  • X-58 Nyx (comparison)
ISO Nightshade damage drop-off at 10.1 m 260 ms 325 ms 390 ms 455 ms X-58 Nyx 300 ms ISO Nightshade damage drop-off at 10.1 m 260 ms 325 ms 390 ms 455 ms X-58 Nyx 525 ms Drop-off 10.1 m 260 325 ms 390 ms 455 ms
Body 5 hits 21 damage 5 hits 5 6 hits 6 7 hits 7 8 hits 13 damage 8 hits

TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: X-58 Nyx, the next pick in the class.

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    Max damage 20 → 21, head multiplier 1.25 → 1.3.

  2. Max damage 23 → 20, 4 damage steps instead of 5, head multiplier 1.2 → 1.25.

  3. Max damage 26 → 23, min damage 14 → 13, head multiplier 1.3 → 1.2.

Earlier changes (2)
  1. Full damage range 10.5 → 10.1 m, head multiplier 1.4 → 1.3.

  2. Beta start.