Han 86
Why A tier
Easiest AR to control. 23 damage to 28.4 m, then 19 (about 324 ms). Slower than the M4 on paper but very forgiving.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct
Build
Long range, recoil control · 5 of 9 slots equipped Tested
- Muzzle: FSS IS300
- Laser: XRK Clutch-LS
- Optic: ZLR Type C
- Underbarrel: FSS Fireline Grip
- Stock: EXP Umbral Pro 7


- Muzzle · Lv. 6 FSS IS300
- Barrel · empty
- Laser · Lv. 3 XRK Clutch-LS
- Optic · Lv. 27 ZLR Type C
- Underbarrel · Lv. 16 FSS Fireline Grip
- Magazine · empty
- Ammunition · empty
- Rear grip · empty
- Stock · Lv. 61 EXP Umbral Pro 7
- Apex · Not equipped
The other Han 86 builds rely on Frangible ammo, which was nerfed twice in the beta, so they are left out. The Han 86's Apex is the Han X20 Skybreaker (20 mm airburst rounds).
Why A tier
Easiest AR to control. 23 damage to 28.4 m, then 19 (about 324 ms). Slower than the M4 on paper but very forgiving.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct
Base stats
Game rating 0–100Class average (8 weapons) Base values only; we'll measure values with the build at launch.
Spec sheet
- Fire rate
- 740 RPM
- ADS time
- 250 ms
- Sprint-to-fire
- 210 ms
- Magazine
- 30
- Reserve
- 90
- Reload
- 3.13 s
- Head multiplier
- × 1.25
- Weapon levels
- 72
- Bullet velocity
- 615 m/s
- Fire mode
- Full auto, Semi-auto
Time to kill
- Han 86
- M4 (comparison)
TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: M4, the top pick of the class.
Patch history
How much damage one hit does at each distance, after every patch.
Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.
-
Current
Max damage 22 → 23, min damage 18 → 19.
-
Max damage 26 → 22, 2 damage steps instead of 3, 2 multipliers changed.
-
Full damage range 26.1 → 23.5 m, 2 multipliers changed.
-
Beta start.