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Han 86

A tier Assault rifle Unlock: Level 4

Why A tier

Easiest AR to control. 23 damage to 28.4 m, then 19 (about 324 ms). Slower than the M4 on paper but very forgiving.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Build

Long range, recoil control · 5 of 9 slots equipped Tested

  • Muzzle: FSS IS300
  • Laser: XRK Clutch-LS
  • Optic: ZLR Type C
  • Underbarrel: FSS Fireline Grip
  • Stock: EXP Umbral Pro 7
Han 86
Apex Not equipped
  • Muzzle · Lv. 6 FSS IS300
  • Barrel · empty
  • Laser · Lv. 3 XRK Clutch-LS
  • Optic · Lv. 27 ZLR Type C
  • Underbarrel · Lv. 16 FSS Fireline Grip
  • Magazine · empty
  • Ammunition · empty
  • Rear grip · empty
  • Stock · Lv. 61 EXP Umbral Pro 7
  • Apex · Not equipped

The other Han 86 builds rely on Frangible ammo, which was nerfed twice in the beta, so they are left out. The Han 86's Apex is the Han X20 Skybreaker (20 mm airburst rounds).

Why A tier

Easiest AR to control. 23 damage to 28.4 m, then 19 (about 324 ms). Slower than the M4 on paper but very forgiving.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Base stats

Game rating 0–100
  • Damage 33
  • Range 45
  • Accuracy 57
  • Mobility 67
  • Handling 64

Class average (8 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet

Fire rate
740 RPM
ADS time
250 ms
Sprint-to-fire
210 ms
Magazine
30
Reserve
90
Reload
3.13 s
Head multiplier
× 1.25
Weapon levels
72
Bullet velocity
615 m/s
Fire mode
Full auto, Semi-auto

Time to kill

  • Han 86
  • M4 (comparison)
Han 86 damage drop-off at 28.4 m 324 ms 405 ms M4 296 ms up to 26.3 m Drop-off 28.4 m 324 ms 405 ms
Head 4 hits 28 damage 4 hits 5 hits 23 damage 5 hits Body 5 hits 23 damage 5 hits 6 hits 19 damage 6 hits

TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: M4, the top pick of the class.

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    Max damage 22 → 23, min damage 18 → 19.

  2. Max damage 26 → 22, 2 damage steps instead of 3, 2 multipliers changed.

  3. Full damage range 26.1 → 23.5 m, 2 multipliers changed.

  4. Beta start.