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X-58 Nyx

A tier SMG Unlock: Level 46

Why A tier

Lowest-recoil SMG (vertical 36, horizontal 10.5). 22 damage to 10.8 m (about 300 ms), good mobility and clean irons. The Void Apex (also called Shroud) hides death markers and hit direction.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Balanced / extended range · 5 of 8 slots equipped Tested

  • Barrel: LX3-V 409mm
  • Laser: XRK Clutch-LS
  • Underbarrel: FSS Fireline Grip
  • Ammunition: 5.8x21mm Overpressured
  • Rear grip: Bok-980
X-58 Nyx
Apex Not equipped
  • Barrel · Lv. 44 LX3-V 409mm
  • Laser · Lv. 38 XRK Clutch-LS
  • Optic · empty
  • Underbarrel · Lv. 19 FSS Fireline Grip
  • Magazine · empty
  • Ammunition · Lv. 8 5.8x21mm Overpressured
  • Rear grip · Lv. 20 Bok-980
  • Stock · empty
  • Apex · Not equipped

Apex: X-58 Void (level 53). No build uses it yet.

Why A tier

Lowest-recoil SMG (vertical 36, horizontal 10.5). 22 damage to 10.8 m (about 300 ms), good mobility and clean irons. The Void Apex (also called Shroud) hides death markers and hit direction.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Base stats

Game rating 0–100
  • Damage 33
  • Range 33
  • Accuracy 49
  • Mobility 77
  • Handling 70

Class average (5 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet

Fire rate
800 RPM
ADS time
255 ms
Sprint-to-fire
103 ms
Magazine
40
Reserve
120
Reload
2.77 s
Head multiplier
× 1.25
Weapon levels
53
Bullet velocity
450 m/s
Fire mode
Full auto

Time to kill

  • X-58 Nyx
  • ISO Nightshade (comparison)
X-58 Nyx damage drop-off at 10.8 m 300 ms 375 ms 450 ms 525 ms ISO Nightshade 390 ms X-58 Nyx damage drop-off at 10.8 m 300 375 450 525 ms ISO Nightshade 325 ms Drop-off 10.8 m 300 525 ms
Body 5 hits 22 damage 5 hits 5 6 hits 6 7 hits 7 8 hits 13 damage 8 hits

TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: ISO Nightshade, the top pick of the class.

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    Max damage 29 → 22, min damage 14 → 13, 4 damage steps instead of 5, head multiplier 1.2 → 1.25.

  2. Max damage 31 → 29, head multiplier 1.35 → 1.2.

  3. Beta start.