METKA

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MAR-9

B tier Provisional Marksman rifle Unlock: Level 4

Why B tier in DMZ

Semi-auto, so it handles multiple AI better than a bolt-action. Armor Piercing at level 40.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct

Build

Standard · 5 of 10 slots equipped Tested

  • Barrel: Bruen Reaper-X
  • Laser: SA LAZ-500
  • Optic: SZ Lonewolf Holo
  • Underbarrel: FSS TAC90 Grip
  • Rear grip: Hanbit Wrap 76
MAR-9
Apex Not equipped
  • Muzzle · empty
  • Barrel · Lv. 22 Bruen Reaper-X
  • Laser · Lv. 35 SA LAZ-500
  • Optic · Lv. 34 SZ Lonewolf Holo
  • Underbarrel · Lv. 4 FSS TAC90 Grip
  • Magazine · empty
  • Ammunition · empty
  • Trigger action · empty
  • Rear grip · Lv. 38 Hanbit Wrap 76
  • Stock · empty
  • Apex · Not equipped

Multiplayer build. Recheck it in DMZ.

Why B tier in DMZ

Semi-auto, so it handles multiple AI better than a bolt-action. Armor Piercing at level 40.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct

Base stats

Game rating 0–100
  • Damage 59
  • Range 53
  • Accuracy 64
  • Mobility 54
  • Handling 51

Class average (3 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet (multiplayer beta)

Fire rate
315 RPM
ADS time
330 ms
Sprint-to-fire
249 ms
Magazine
20
Reserve
60
Reload
2.93 s
Head multiplier
× 2
Weapon levels
73
Bullet velocity
670 m/s
Fire mode
Semi-auto

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    3 damage steps instead of 4, 2 multipliers changed.

  2. Full damage range 30.7 → 20.8 m, 3 multipliers changed.

  3. Beta start.

Armory: Marksman rifles

DMZ tier list