Patriot XMR
Why B tier in DMZ
The 50 Round Drum (level 10) suits AI-dense areas in PvE. Hits hard in PvP, but sits behind the top ARs. Heavy ADS, and Armor Piercing only at level 59.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct
Build
AI-dense areas, sustained fire (Warzone preset) · 5 of 9 slots equipped Tested
6 changes from “PvP”: Optic, Muzzle, Barrel, Magazine · Removed: Laser, Rear grip
- Muzzle: Bruen R12 Gen. 4
- Barrel: EXP Raid Tac 18.5"
- Optic: SZ Helios Holo
- Underbarrel: FSS Fireline Grip
- Magazine: 50 Round Drum Mag


- Muzzle · Lv. 29 Bruen R12 Gen. 4 changed
- Barrel · Lv. 15 EXP Raid Tac 18.5" changed
- Laser · empty changed
- Optic · Lv. 21 SZ Helios Holo changed
- Underbarrel · Lv. 33 FSS Fireline Grip
- Magazine · Lv. 10 50 Round Drum Mag changed
- Ammunition · empty
- Rear grip · empty changed
- Stock · empty
- Apex · Not equipped
Why B tier in DMZ
The 50 Round Drum (level 10) suits AI-dense areas in PvE. Hits hard in PvP, but sits behind the top ARs. Heavy ADS, and Armor Piercing only at level 59.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 21 Oct
Base stats
Game rating 0–100Class average (8 weapons) Base values only; we'll measure values with the build at launch.
Spec sheet (multiplayer beta)
- Fire rate
- 645 RPM
- ADS time
- 280 ms
- Sprint-to-fire
- 210 ms
- Magazine
- 25
- Reserve
- 100
- Reload
- 3.33 s
- Head multiplier
- × 1.3
- Weapon levels
- 72
- Bullet velocity
- 620 m/s
- Fire mode
- Full auto
Patch history
How much damage one hit does at each distance, after every patch.
Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.
-
Current
Max damage 35 → 30, min damage 24 → 22, head multiplier 1.22 → 1.3.
-
Head multiplier lowered. Body damage unchanged.
Head multiplier from 1.42 to 1.22
-
Beta start.