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Krait P68

C tier Pistol Unlock: Level 7

Why C tier

Best quick-swap: 46 damage to 10.2 m, 80 ms sprint-to-fire. A finisher only.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Build

Standard · 5 of 8 slots equipped Tested

  • Muzzle: SFO Proto-33
  • Barrel: XRK DOC-40 6"
  • Laser: GW MDL-2
  • Trigger action: P68 Tapper 9
  • Rear grip: Magtac .45
Krait P68
Apex Not equipped
  • Muzzle · Lv. 29 SFO Proto-33
  • Barrel · Lv. 23 XRK DOC-40 6"
  • Laser · Lv. 3 GW MDL-2
  • Optic · empty
  • Magazine · empty
  • Ammunition · empty
  • Trigger action · Lv. 33 P68 Tapper 9
  • Rear grip · Lv. 5 Magtac .45
  • Apex · Not equipped

Why C tier

Best quick-swap: 46 damage to 10.2 m, 80 ms sprint-to-fire. A finisher only.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Base stats

Game rating 0–100
  • Damage 48
  • Range 31
  • Accuracy 58
  • Mobility 88
  • Handling 79

Class average (3 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet

Fire rate
260 RPM
ADS time
180 ms
Sprint-to-fire
80 ms
Magazine
10
Reserve
40
Reload
2.97 s
Head multiplier
× 1.3
Weapon levels
38
Bullet velocity
250 m/s
Fire mode
Semi-auto

Time to kill

  • Krait P68
  • .50 GS (comparison)
Krait P68 damage drop-off at 10.2 m 462 ms 692 ms .50 GS 361 ms up to 27.9 m Krait P68 damage drop-off at 10.2 m 462 692 ms .50 GS 723 ms Drop-off 10.2 m 462 692
Head 2 hits 59 damage 2 hits 2 2 hits 51 damage 2 hits 2 3 hits 44 damage 3 hits 44 damage 3 hits 3 hits 39 damage 3 hits 39 damage 3 hits Body 3 hits 46 damage 3 hits 3 3 hits 39 damage 3 hits 3 3 hits 34 damage 3 hits 34 damage 3 hits 4 hits 30 damage 4 hits 30 damage 4 hits

TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: .50 GS, the next-ranked weapon of the class in the tier list.

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    Damage band 2: 33 → 34.

  2. Max damage 42 → 46, min damage 29 → 30, 3 multipliers changed.

  3. 4 damage steps instead of 5, 5 multipliers changed.

  4. Beta start.