.50 GS
Why C tier
70 damage to 27.9 m (2 body shots), but only 167 rpm and multipliers cut in Weekend 2.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct
Build
Multiplayer build
No build yet. The weapon data is below.
Until there is a build, use the in-game Gunny presets (Short / Balanced / Long Range).
Why C tier
70 damage to 27.9 m (2 body shots), but only 167 rpm and multipliers cut in Weekend 2.
Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct
Base stats
Game rating 0–100Class average (3 weapons) Base values only; we'll measure values with the build at launch.
Spec sheet
- Fire rate
- 166 RPM
- ADS time
- 220 ms
- Sprint-to-fire
- 80 ms
- Magazine
- 7
- Reserve
- 21
- Reload
- 2.33 s
- Head multiplier
- × 1.5
- Weapon levels
- 37
- Bullet velocity
- 460 m/s
- Apex attachment
- GS Magna
- Fire mode
- Semi-auto
Time to kill
- .50 GS
- Krait P68 (comparison)
TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: Krait P68, the top pick of the class.
Patch history
How much damage one hit does at each distance, after every patch.
Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.
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Current
Full damage range 22.1 → 27.9 m, 16 multipliers changed.
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Beta start.