METKA

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Type 73

B tier LMG Unlock: Level 9

Why B tier

821 rpm, nerfed 31 Aug (28 → 22 damage, about 292 ms). Very slow ADS (460 ms). Slightly faster up close than the FiNN.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Build

Standard · 5 of 9 slots equipped Tested

  • Muzzle: Gauge-12 Mono
  • Barrel: Haebang ET-9D 772mm
  • Laser: Schlager VISIV-5
  • Optic: Iota-D
  • Stock: FTAC RZR0 Stock
Type 73
Apex Not equipped
  • Muzzle · Lv. 43 Gauge-12 Mono
  • Barrel · Lv. 37 Haebang ET-9D 772mm
  • Laser · Lv. 27 Schlager VISIV-5
  • Optic · Lv. 38 Iota-D
  • Underbarrel · empty
  • Magazine · empty
  • Ammunition · empty
  • Rear grip · empty
  • Stock · Lv. 22 FTAC RZR0 Stock
  • Apex · Not equipped

Why B tier

821 rpm, nerfed 31 Aug (28 → 22 damage, about 292 ms). Very slow ADS (460 ms). Slightly faster up close than the FiNN.

Based on: Launch cards + beta · Last tuning: 31 Aug · Checked: 19 Oct

Base stats

Game rating 0–100
  • Damage 39
  • Range 51
  • Accuracy 36
  • Mobility 41
  • Handling 37

Class average (3 weapons) Base values only; we'll measure values with the build at launch.

Spec sheet

Fire rate
821 RPM
ADS time
460 ms
Sprint-to-fire
250 ms
Magazine
60
Reserve
60
Reload
6.77 s
Head multiplier
× 1.25
Weapon levels
65
Bullet velocity
690 m/s
Fire mode
Full auto

Time to kill

  • Type 73
  • FiNN LMG (comparison)
Type 73 damage drop-off at 24.9 m 292 ms 365 ms FiNN LMG 307 ms Drop-off 24.9 m 292 ms 365
Head 4 hits 27 damage 4 hits 4 hits 25 damage 4 hits 25 damage 4 hits 5 hits 23 damage 5 hits 5 Body 5 hits 22 damage 5 hits 5 hits 21 damage 5 hits 21 damage 5 hits 6 hits 19 damage 6 hits 6

TTK calculated: 100 HP, base weapon without attachments. Lighter fields mean fewer hits. Comparison: FiNN LMG, the second top pick of the class.

Patch history

How much damage one hit does at each distance, after every patch.

Damage per hit Brighter means more damage. Base weapon without Apex, 0–60 m.

  1. Current

    Max damage 28 → 22, 2 multipliers changed.

  2. Max damage 30 → 28, min damage 22 → 19, 3 multipliers changed.

  3. Max damage 31 → 30.

  4. Beta start.